Ruin, first revealed at E3 earlier this year, is an RPG with PlayStation3 and PS Vita versions. Ruin will take advantage of cloud save functionality, enabling gamers to save their progress in one version and continue playing in the other. Will gamers have to buy two different games to be able to take advantage of this functionality, though? Not so, according to Sony’s Shuhei Yoshida: both games will be packaged together.
In an interview with Eurogamer about PlayStation Vita, Yoshida said the following as part of a response to a question about cloud save functionality:
One of the games we’re making, called Ruin, we are developing both the Vita version and the PS3 version of that title. Both games will be packaged together. You can play the game at home on PS3, save your data on our PSN server on the cloud, and you can continue playing the game on PS Vita by downloading the save from the PSN. And you can do vice versa. It’s a continuous experience, playing the same game on PS Vita and PS3.
If there are any updates, we’ll keep you posted.
Nick’s Take: Packaging PS3 and Vita versions of games together is a fantastic idea that Sony and all developers working on Vita should embrace, especially if they have cloud save support. Being able to receive a version of a game that can be taken on the go with the purchase of the game’s home console version is a great bonus and makes Vita look like a more attractive purchase for PS3 owners.
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